Hierarchy

  • LayerManager

Constructors

Methods

  • Returns void

  • Parameters

    • pMesh: AbstractMesh

    Returns null | string

  • Returns a list of meshes which belong to the given layer. If a parent node is given only the parent node and its children will be considered, otherwise all SceneElements currently added to the ModelManager will be iterated.

    Parameters

    • pLayer: string
    • Optional pParent: TransformNode

    Returns AbstractMesh[]

  • Parameters

    • pLayer: string

    Returns boolean

  • Parameters

    • pLayer: string
    • pVisible: boolean

    Returns void

  • Parameters

    • pMesh: AbstractMesh
    • pLayer: string

    Returns void

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