Hierarchy

  • InputState

Constructors

Properties

pointerPosition: Vector2

The last known position of the pointer. Will be updated with every incoming pointer event.

pointerType: string

The last known pointer type. Will be updated with every incoming pointer event.

pointers: Map<number, PointerInfo>

Methods

  • Parameters

    • pPointerId: number

    Returns boolean

  • Returns true if there is currently no active pointer and the event belongs to a mouse device.

    Parameters

    • pEvent: PointerEvent

    Returns boolean

  • Returns true if the pointerId of the given event belongs to the currently only active pointer and in case of a mouse device it has to be the left mouse button.

    Parameters

    • pEvent: PointerEvent

    Returns boolean

  • Parameters

    • pEvent: PointerEvent

    Returns boolean

  • Returns void

  • Parameters

    • pEvent: PointerEvent

    Returns boolean

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