Readonly
eventReadonly
eventReadonly
eventReadonly
eventReadonly
eventProtected
mProtected
mComplete bounding box of this element inluding invisible nodes.
Bounding box of this element inluding only visible elements.
Optional
pNewParent: null | TransformNodeProtected
copyReturns this element if it is currently selectable otherwise the next parent which is selectable.
Returns the next selectable parent or this if there is no parent.
Can be overridden to define a custom bounding box for the selection highlight. Defaults to SceneElement.boundingBoxVisible (does not return a clone).
Protected
handleProtected
handleWill be called for certain operations to load the undo data which was saved with a previous saveUndoData() call.
Can be used to provide additional undo related data for certain operations. Will be called before the operation is performed.
Protected
setShould be called after the transformation of this.node was modified directly instead of using this.setTransform(). This function updates frozen world matrices and calls notifyChange with ElementChangedFlags.Transformation.
Protected
wasProtected
wasStatic
FromStatic
Protected
cloneGenerated using TypeDoc
Should be triggered if the list of properties, the value or the state (visible, editable) of one or more properties has changed.